#include <stdlib.h>
#include <iostream>


int taskSuccess() 
{
	//plays sound for single task success (one part of the whole game)
	
	return 0;
}

int taskFailure()
{
	//plays sound for single task failure
	return 0;
}

int gameSuccess()
{
	//play sound for successfully completing game
	system("mpg123 soundFiles/piano.mp3")
	return 0;
}

int gameFailure()
{
	//plays sound for unsuccessfully completing game
	return 0;
}
